Wednesday, 25 June 2014

Starting

Currently blocking out this guy. My friend has also agreed to help, taking over the demon. It's gonna be pretty cool.




Sunday, 22 June 2014

I really shouldn't be doing this

Well I've been having this inner conflict.
To keep doing my monster star craft hunter crossover or to do the new polycount challenge.
On one hand I have a bad habit of changing projects and not finishing them and on the other, the polycount challenge sounds like a blast.

I'm doing the polycount challenge!


..oh and uni production is on crunch haha....oh dear.





Tuesday, 10 June 2014

Still alive

Still working on this.Its quite a farcry from the original silhouettes but hey...
some sketches. Again no time :<. 
Also been watching some monster hunter 4 gameplay.
I have a huge crush on their concept team. How are their designs soo coool D:



Monday, 19 May 2014

Time I have not

Welp I can only do this on the weekends. Not very polished and I need to do more than 4 /o3o/





Tuesday, 6 May 2014

sketchuru

woo haven't uploaded anything in a while, mainly because I have no time to do anything. However that's ok because I get to model at Uni :).  Some sketches that I'm painting over, plan to take it to a higher level of polish aaanndd...I'll show some 3D stuff later *cough*/when it's presentable.
Thumbnails for my starcraft monster hunter crossover thing.











Saturday, 22 March 2014

Finished!


 Finally finished this! huehuehue, been slowly working on it during my lunchbreaks. 
And my sketchbook gets less neglected when i have to render stuff. 






Friday, 7 March 2014

And now my watch begins

So Uni has started again and i'm back to learning useful stuff like dynamics/rendering.....
But not "useful" useful ( by that i mean stuff I want to learn and work as) stuff like modeling/texturing. So much self learning to do but got no time.

anyway I'm going to  halt work on my rat for now because i really need to learn the high poly to low poly process before my uni starts production. I don't want to be put in the rendering team T_T.

 edit: I'm an idiot..I'm working on a film not a game. And I can't be rendering if there is no models to begin with haha

current rat:



and blocking out my high poly to low poly project.
I really want to try and push myself with the fine details. Rafael Grassetti i'm coming for you! :P





and a painting that i'm taking my sweet time with :)