Wednesday, 25 June 2014
Starting
Currently blocking out this guy. My friend has also agreed to help, taking over the demon. It's gonna be pretty cool.
Sunday, 22 June 2014
I really shouldn't be doing this
Well I've been having this inner conflict.
To keep doing my monster star craft hunter crossover or to do the new polycount challenge.
On one hand I have a bad habit of changing projects and not finishing them and on the other, the polycount challenge sounds like a blast.
I'm doing the polycount challenge!
..oh and uni production is on crunch haha....oh dear.
To keep doing my monster star craft hunter crossover or to do the new polycount challenge.
On one hand I have a bad habit of changing projects and not finishing them and on the other, the polycount challenge sounds like a blast.
I'm doing the polycount challenge!
..oh and uni production is on crunch haha....oh dear.
Tuesday, 10 June 2014
Still alive
Still working on this.Its quite a farcry from the original silhouettes but hey...
some sketches. Again no time :<.
Also been watching some monster hunter 4 gameplay.
I have a huge crush on their concept team. How are their designs soo coool D:
Monday, 19 May 2014
Tuesday, 6 May 2014
sketchuru
woo haven't uploaded anything in a while, mainly because I have no time to do anything. However that's ok because I get to model at Uni :). Some sketches that I'm painting over, plan to take it to a higher level of polish aaanndd...I'll show some 3D stuff later *cough*/when it's presentable.
Thumbnails for my starcraft monster hunter crossover thing.

Saturday, 22 March 2014
Finished!
Finally finished this! huehuehue, been slowly working on it during my lunchbreaks.
And my sketchbook gets less neglected when i have to render stuff.
Friday, 7 March 2014
And now my watch begins
So Uni has started again and i'm back to learning useful stuff like dynamics/rendering.....
But not "useful" useful ( by that i mean stuff I want to learn and work as) stuff like modeling/texturing. So much self learning to do but got no time.
anyway I'm going to halt work on my rat for now because i really need to learn the high poly to low poly process before my uni starts production. I don't want to be put in the rendering team T_T.
edit: I'm an idiot..I'm working on a film not a game. And I can't be rendering if there is no models to begin with haha
current rat:
But not "useful" useful ( by that i mean stuff I want to learn and work as) stuff like modeling/texturing. So much self learning to do but got no time.
anyway I'm going to halt work on my rat for now because i really need to learn the high poly to low poly process before my uni starts production. I don't want to be put in the rendering team T_T.
edit: I'm an idiot..I'm working on a film not a game. And I can't be rendering if there is no models to begin with haha
current rat:
and blocking out my high poly to low poly project.
I really want to try and push myself with the fine details. Rafael Grassetti i'm coming for you! :P
and a painting that i'm taking my sweet time with :)
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