Friday, 5 September 2014

Participating in the cubebrush monthly challenge. http://cubebrush.com/forums/ It only requires a textured sculpt so I'm using the challenge to improve and learn new techniques.

As for my PnB entry I was so close to putting into zbrush until I decided to check if it could articulate. Welp lesson learnt I should check movement in the blocking phase. 






Thursday, 21 August 2014

I am ashamed of my progress. So slow T_T. It's been a combination of procrastination and no time. (if the two can even be grouped together, I get tired when I come home! but that might just be an excuse..)
I'm pretty sure I won't be able to finish this before the deadline but I'll still be working on it.

Viewport 2.0 screengrabs and trying out come colors.
I still need to figure out some bits on the knight and then bring him up into zbrush for a detail pass.
And I've talked to Hanabi and we agreed I should do the demon :).
So still concepting the demon.




I will get faster!

and I haven't painted anything in a while so here we go



Friday, 8 August 2014

Haven't done any personal sketching in a a while


Thursday, 17 July 2014

Wednesday, 25 June 2014

Starting

Currently blocking out this guy. My friend has also agreed to help, taking over the demon. It's gonna be pretty cool.




Sunday, 22 June 2014

I really shouldn't be doing this

Well I've been having this inner conflict.
To keep doing my monster star craft hunter crossover or to do the new polycount challenge.
On one hand I have a bad habit of changing projects and not finishing them and on the other, the polycount challenge sounds like a blast.

I'm doing the polycount challenge!


..oh and uni production is on crunch haha....oh dear.





Tuesday, 10 June 2014

Still alive

Still working on this.Its quite a farcry from the original silhouettes but hey...
some sketches. Again no time :<. 
Also been watching some monster hunter 4 gameplay.
I have a huge crush on their concept team. How are their designs soo coool D: