Monday, 19 May 2014

Time I have not

Welp I can only do this on the weekends. Not very polished and I need to do more than 4 /o3o/





Tuesday, 6 May 2014

sketchuru

woo haven't uploaded anything in a while, mainly because I have no time to do anything. However that's ok because I get to model at Uni :).  Some sketches that I'm painting over, plan to take it to a higher level of polish aaanndd...I'll show some 3D stuff later *cough*/when it's presentable.
Thumbnails for my starcraft monster hunter crossover thing.











Saturday, 22 March 2014

Finished!


 Finally finished this! huehuehue, been slowly working on it during my lunchbreaks. 
And my sketchbook gets less neglected when i have to render stuff. 






Friday, 7 March 2014

And now my watch begins

So Uni has started again and i'm back to learning useful stuff like dynamics/rendering.....
But not "useful" useful ( by that i mean stuff I want to learn and work as) stuff like modeling/texturing. So much self learning to do but got no time.

anyway I'm going to  halt work on my rat for now because i really need to learn the high poly to low poly process before my uni starts production. I don't want to be put in the rendering team T_T.

 edit: I'm an idiot..I'm working on a film not a game. And I can't be rendering if there is no models to begin with haha

current rat:



and blocking out my high poly to low poly project.
I really want to try and push myself with the fine details. Rafael Grassetti i'm coming for you! :P





and a painting that i'm taking my sweet time with :)





Friday, 14 February 2014

So instead of my rat

A WIP of what has been taking my attention(procrastinating) away from my rat....
Handpainting textures is hard guysss...


ISOLAZY

oomph I've been procrastinating like crazy...
Found that painting the rat is hard and so I jump off and do other things lol,
I definitely underestimated how hard it is to hand paint textures......
The girl is from a concept by the fantastic Iain McCaig.

(aha didn't realize my brush was onscreen)







Sunday, 2 February 2014

Slowly working on this and learning lots
Some questionable uving and mirroring choices and realizing how important topology is, not just  for deformation but pretty much everything heh.